1.6.X 版本

(重定向自1.6.1)
总览
Winds of Change.png 变革之风
King of Kings.png 万王之王
1.36 • 1.36.1 • 1.36.2
Domination.png 霸业
1.35 • 1.35.1 • 1.35.2 • 1.35.3 • 1.35.4 • 1.35.5 • 1.35.6
Lions of the North.png 北方雄狮
1.34 • 1.34.2 • 1.34.3 • 1.34.4 • 1.34.5
Origins.png 起源
1.33 • 1.33.2 • 1.33.3
1.32 • 1.32.1 • 1.32.2
Leviathan.png 利维坦
1.31 • 1.31.1 • 1.31.2 • 1.31.3 • 1.31.4 • 1.31.5 • 1.31.6
Emperor.png 皇帝
1.30 • 1.30.1 • 1.30.2 • 1.30.3 • 1.30.4 • 1.30.5 • 1.30.6
Golden Century.png 黄金世纪
1.29 • 1.29.1 • 1.29.2 • 1.29.3 • 1.29.4 • 1.29.5 • 1.29.6
1.28 • 1.28.1 • 1.28.2 • 1.28.3
Dharma.png 达摩
1.27 • 1.27.1 • 1.27.2
1.26 • 1.26.1
Rule Britannia.png 统治吧,不列颠尼亚
1.25 • 1.25.1
Cradle of Civilization.png 文明的摇篮
1.24 • 1.24.1
1.23 • 1.23.1
Third Rome.png 第三罗马
1.22 • 1.22.1 • 1.22.2
Mandate of Heaven.png 天命
1.21 • 1.21.1
1.20 • 1.20.1
Rights of Man.png 人权
1.19 • 1.19.2
1.18 • 1.18.2 • 1.18.3 • 1.18.4
Mare Nostrum.png 我们的海
1.17 • 1.17.1
1.16 • 1.16.2 • 1.16.3
The Cossacks.png 哥萨克
1.15 • 1.15.1
1.14 • 1.14.1 • 1.14.2 • 1.14.3 • 1.14.4
Common Sense.png 常识
1.13 • 1.13.1 • 1.13.2
1.12 • 1.12.1 • 1.12.2
El Dorado.png 黄金国
1.11 • 1.11.1 • 1.11.2 • 1.11.3 • 1.11.4
1.10 • 1.10.1
Art of War.png 孙子兵法
1.9 • 1.9.1 • 1.9.2
1.8 • 1.8.1
Res Publica.png 公共事务
1.7 • 1.7.3
Wealth of Nations.png 国富论
1.6 • 1.6.1 • 1.6.2
Conquest of Paradise.png 天堂征服
1.5 • 1.5.1
1.4 • 1.4.1
EU4 icon.png 基础版本
1.3 • 1.3.1 • 1.3.2
1.2 • 1.2.1 • 1.2.2
1.1 • 1.1.1 • 1.1.2 • 1.1.3

Patch 1.6.X are all patches beginning with 1.6. There have been two 1.6.X patches.

1.6

主条目:Patch 1.6

1.6.1

Patch 1.6.1[1] was released on the 2014-05-30. It fixed some of the issues introduced in patch 1.6.

Changelog:

  • Harsh Treatment now lasts 15 years instead of 10 years.
  • Minimum Revolt Risk from nationalism is now 20% of the Revolt Risk given.
  • Revolt risk increase on revolt size scaled back to 20% of previous value.
  • Fixed the problem where some users got access to WoN without having bought it.
  • Budgetview no longer thinks you get more from vassals than you do.
  • Fixed a glitch that made it impossible to convert to Sikh religion.
  • It's now possible to finish integrating a union partner.
  • AE when force vassalising multiple vassals in the same war is no longer exponential.
  • Enforcing Unions now give 50% of former AE.
  • Border distance now decreases AE about 25% per step.
  • Agressive Expansion now decays 100% faster.

1.6.2

Patch 1.6.2[2] was released on 2014-07-04.

Checksum: e98d

Patchnotes:

  • Restored AE Decay to intended levels.
  • Westernisation threshold is now 8 levels for all techgroups.
  • CTD Crashes when observing macrobuildinterface buildings and CountryIdeasView, while no country is selected.
  • Fixed a bug where the AI would continously move between two adjacent provinces while supporting a siege.
  • Fixed a bug where the AI would prioritize blockading straits it had no strategic reason to blockade.
  • Overlords of colonies and Protectorates can no longer transfer trade power.
  • Fixed an issue where AI would start and abandon sieges due to faulty attach logic.
  • AI: Will now help its vassals and war allies fight rebels, if there are no higher priority targets.
  • Fixed a bug where you could not cancel transfer trade power relations unless you had Wealth of Nations.
  • Fixed a bug where the AI would appear to accept joining a war but then dishonor when called from declare war screen.
  • Fixed a bug where you would get AE for declaring war while at negative stability, even if you had a CB.
  • Fixed a bug where the AI would disband mercenaries to replace them with regular troops when there was no financial need to do so.
  • Fixed a bug where the AI would refuse to make peace despite being offered all of its demands.
  • Culture triggers should no longer cause a CTD from incorrect culture
  • Launcher no longer borderless (and can therefor be moved)
  • Now disabled ingame load for ironman
  • 'Pacta Conventa' and 'The Royal Struggle' modifiers will now be properly removed when the Struggle for Royal Power ends.
  • Removed unused code from DirectorySettings - Made debug memory info in CEU4Application::LoadDatabases available to modders
  • Removed old DirectorySettings stuff from files
  • Removed a lot of old DirectorySettings crap from main.cpp and eu4application.cpp * Debugging broken mods
  • CalculateChecksum now uses same code as checksum builder
  • Removed GetModFromCommandLine from main.cpp - Removed GetDebugFromCommandLine from main.cpp - Added g_bDebug which is now set like any other command line argument
  • Culture triggers should no longer cause a CTD from incorrect culture
  • Fixed tooltipcrash in subjectview
  • Fixed bug with checksums calculated badly when mods where used

References

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